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Tools Programmer

  • Location

    Wilmslow, United Kingdom

  • Sector:

    IT

  • Job type:

    Permanent

  • Contact:

    Trevor Jackson

  • Job ref:

    181

  • Published:

    19 days ago

  • Expiry date:

    2020-07-01

We are looking for tools programmer to work with the Tools Team to develop and support a wide variety of tools to make life easier for the talented developers of Star Citizen. Working closely with Designers, Artists, Engineers, QA and Production, the team delivers tools and systems for automated testing, process support, data management, team co-ordination and more. We are currently looking for an enthusiastic, self-starting Tools Programmer to join us.

We are the European studio for developers of the Star Citizen MMO and Squadron 42 single player game. We are crowdfunded and have a dedicated and enthusiastic community of backers who refer to game as the “Best Damn Space Sim Ever”.

Based in Wilmslow, the main UK studio is a vibrant team of over 250 people working in a relaxed and collegiate atmosphere side-by-side with our sister studios in Derby, Frankfurt, Austin TX and Los Angeles. Benefits of joining us are flexible working hours, pool table and arcade game in the kitchens and a causal dress-code. There are various sports and social groups, unsurprisingly including gaming both table-top and interactive.

Must Haves

· C++ or C# experience

  • Game engine experience (any is fine - Cry Engine or Lumberyard)
  • Could consider someone who codes in Java but they need to have web development experience
  • Strong maths background
  • Autocad / 3D modelling experience could be considered instead of game engine experience

Responsibilities:

· Work closely with users to define their needs and refine requirements

  • Design, create, document, maintain, and improve tools for all disciplines
  • Provide support for all disciplines in the use of the tools
  • Work to continuously improve user experience, capabilities and performance
  • Investigate and evaluate third party tools, libraries and frameworks
  • Propose new tools and functionality to improve team effectiveness and quality of life

Requirements:

· Strong C# programming skills

  • Knowledge of WPF and MVVM architecture
  • Passion for creating a great UX
  • Capably support users, solving their individual issues
  • Work well in a co-operative team environment, across multiple studios and time zones
  • Excellent problem solving and code optimization skills
  • Ability to work on shared and legacy code-bases
  • Strong English verbal and written skills
  • International travel may be required as part of the role

Pluses:

  • C++ / Qt
  • Database design
  • Database access (SQL & NoSQL)
  • Web technologies (HTML, Javascript, CSS)
  • Python
  • Agile development
  • Experience of integrating with systems with Jira, Shotgun, Perforce, Smart Bear Collaborator